Hi, I'm Yang Da.
Packaging people pick up.
Packaging and graphic designer in Singapore. I design the label, render it in 3D, then source the supplier who prints it.
- 5+ yearsPackaging & brand design
- Theo10Singapore skincare brand
- 4 storefrontsWebsite, Shopee, Lazada, TikTok Shop
- 3 hatsDesign, 3D, sourcing
Selected work
Packs that shipped, and how they got there.
Five projects for a Singapore skincare brand and my community, from the first label sketch to the marketplace listing.

01Theo10 · Packaging system
One bottle, four scents.
A label system for the Body Wash range that reads as one family on the shelf and as four different products in a marketplace thumbnail.

02Theo10 · Range & cartons
One leaf, many lines.
Sleep sprays, scrubs, a green tea line and a supplement carton. Each line gets its own look; all of them are clearly Theo10.

03Theo10 · Pack change rollout
New pack, same customer.
When the packs changed, I showed old and new side by side, so regular buyers could still find their product.
More work

04Theo10 · E-commerce
Made for the thumbnail.
Listing images, claim badges and campaign posts for Shopee, Lazada, TikTok Shop and the website.

05Nee Soon South · Community
One walk, five faiths.
Posters, a trail map and social banners for Hijrah 2025, an interfaith harmony walk in Nee Soon South.
Want the whole stack? Every presentation board is in one place.
See every boardHow a pack gets made
I design for the printer, not just the screen.
Most designers hand off at the artwork. Because I also run sourcing, I stay with the pack until it is on the shelf and in the listing.
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01
Brief and market check
What is already on the shelf, what the pack has to say, and what it can cost.
DesignSourcing -
02
Dieline from the supplier
Start from the real bottle or carton: label area, bleed, folds and safe zones.
Sourcing -
03
Label artwork
Hierarchy first: brand, product, variant, claims. Then the ingredient list, regulatory copy and barcode.
Design -
04
3D render for review
The team reviews the label on a rendered bottle before anything goes to print.
3D -
05
Quotes and proofs
Compare suppliers, negotiate, and check the printed proof against the file.
Sourcing -
06
Print and stock
Plan the print run around lead times and the stock forecast.
Sourcing -
07
Listing images
The same renders become the website, Shopee, Lazada and TikTok Shop listings.
Design3D
The journey
Game artist by training. Packaging designer by trade.
Games taught me 3D. A skincare start-up taught me print, suppliers and stock. Seven stops from 2010 to today.
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2010
Singapore Polytechnic
Diploma in Games Design and Development.
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2012
Kindly Ever After
Our mobile game for the Singapore Kindness Movement wins the Game Development World Championships.
See the game -
2015
SIT and DigiPen
BFA in Digital Art and Animation, with a minor in English, to 2019.
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2016
Swap
2nd runner-up, Indie Pitch Fest at GAMSA 2016.
See the game -
2020
Theo10, marketing designer
First packaging, brand visuals and marketing for a skincare range.
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2021
First Wave, 3D designer
3D assets for games: modelling, sculpting, texturing and Unreal Engine.
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2022
Theo10, product designer
Packaging and brand lead, and procurement manager. Still there today.
Before packaging
Where the 3D comes from.
Years of game art, film and illustration. The same tools now render bottles instead of characters.

Demo Reel 3D
3D characters and environments.

CYONI Short film
Lead 3D, concept and VFX artist.

Kindly Ever After 2012
Award-winning mobile game. Game designer and artist.

Swap 2016
Published mobile game. Game designer and artist.

Naget Personal
A cute 3D concept, render and wireframe.

Art Portfolio 2D
Digital paintings done in Photoshop.
What's inside
The ingredients.
Ingredients
Adobe Illustrator, Adobe Photoshop, Adobe After Effects, Autodesk 3ds Max, Autodesk Maya, ZBrush, Substance Painter, Marmoset Toolbag, Unreal Engine, ChatGPT.
Directions: Send a brief. Expect a render before a proof.
Caution: Will ask about bleed, barcodes and minimum order quantities.
Storage: Singapore. Works well with suppliers.
Design
- Packaging design
- Label and box design
- Dielines
- Print-ready artwork
- Brand identity
- E-commerce visuals
- Layout and typography
3D
- Packaging mock-ups
- Product rendering
- 3D modelling and texturing
- Illustration and concept art
- Motion graphics and video
Sourcing
- Market surveys
- Supplier sourcing
- Negotiation and contracts
- Inventory and stock forecasts
- Marketplace operations
Off the label
Hi, I'm Yang Da.
I started in games: games design at Singapore Polytechnic, digital art and animation at DigiPen, then years of 3D characters and worlds. Since 2020 I have worked with Theo10, a Singapore skincare start-up, where I design the packaging, keep the brand consistent across every store, render the products in 3D and buy the materials they are made from. Along the way I have trained more than 20 new hires.
- Off the clockModding games, mostly scripting and logic tweaks.
- FollowingCurrent affairs and geopolitics.
- Curious aboutArtificial intelligence, and what it changes for design.